Question: Can I start the game on PS5 and then continue on PS4? This is just what you're getting from boost mode with no game modification. JavaScript is disabled. So we know that now. nice. It's only automatic in the sense that the actual process to implement cross-save requires seemingly no extra effort from the developers at all, and that's because Microsoft doesn't treat Series and One games as seperate SKUs in the way Sony does with PS4 and PS5 games. If you haven’t managed to see it, Digital Foundry had conducted a great analysis of the game before its launch and in their analysis, they mentioned that despite offering a great support, the 30 FPS mode for God of War on the PS4 Pro wasn’t exactly solid 30 FPS with minor frame rate drops. Editor-in-Chief at GearNuke. God of War is a stunning technical achievement for its single-take presentation alone. Feel like Sony is really just going to ignore that or make us pay again. It was developed by Sony Santa Monica Studio and published by Sony Interactive Entertainment. Hopefully the resolution is upgraded to 4k In that mode. Broadband is crucial these days - which provider do you use at home? We could believe that games with unlocked resolution or framerate would improve, but we still don't know if all would. So, just basic BC of the PS4 Pro version of the game. The MasterLiquid ML360 Sub-Zero is …. The same was true for the 60 FPS mode which appeared to target it but could drop below 50 FPS. One of the perk of the PS4 Pro is that if you don’t own a 4K screen, you can still enjoy a much higher frame rate that targets 60 FPS on the PS4 Pro. Something of a visual tour de force on PlayStation 4, God of War players on PS4 Pro have already been enjoying a choice between resolution and performance modes for some time now. The uncapped framerate mode is locked at 1080p - if the resolution mode was also unlocked, then it could likely do 60fps in that mode as well. Sony has already mentioned 'Game Boost' as being a thing and Boost Mode was a thing on PS4 Pro. I didn't know resolution mode was locked at 30fps and peformance locked at 1080p :/. The disappointment stems from a major first-party PS4 game like this getting the bare minimum whilst Ghost of Tshushima, and a large chunk of Microsoft's back catalogue (and some third-party titles on Xbox as well), are getting extra improvements. Time will tell. It is the bare minimum, after all, so acting as if we should be jumping for joy is just asking for blind praise. Click on "Watch later" to put videos here. But getting confirmation on certain games is good. We want to create an inspiring environment for our members and have defined a set of guidelines. There's grey too... Really surprised that the PS5 can't do 4k/60 with God of War even with checkerboarding. People: Sony we want to know details about BC and save file from ps4 to ps5, "Up to 60 FPS using the ‘Favor Performance’ video option". With the resolution mode, frame rates were locked to 30fps, with the game seeing a higher resolution being rendered throughout. 60FPS and this time going from a 2017 tv to an LG CX OLED. When I am not posting news, I can be seen sharing my thoughts over at Twitter. When the game was initially released, the frame rate wasn’t as stable with it dropping as sub-50 FPS on the PS4 Pro. This appears to have changed with the new updates that seem to have improvement performance not only for the 60 FPS mode, but also the 30 FPS mode that runs at 4K checkerboard resolution on the PS4 Pro. On the PS4 Pro, God of War offered two rendering modes: one which favoured resolution, while the other favoured frame rate. Wasn't there a 60 fps mode already? 2 weeks ago am i crazy? Including the saves thing, there was quite a bit of debate not too long ago, even if it was also normal to expect it. To quote the great eyes are about to piss tears. We could expect. This would be the case for any game that originally targets 60fps on PS4 or PS4 Pro. Being able to reach 60fps on the PS5 is therefore undeniably an upgrade, it’ll just be interesting to see whether resolution will still be limited to 1080p, or whether Sony Santa Monica plans on offering a more comprehensive upgrade for PS5 users. God of War is available now exclusively for the PS4. I dont recall the ps4/pro running it 60fps locked. Start a new thread to share your experiences with like-minded people. 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I guess this can be taken as them not planning to patch any PS5 support which would be pretty disappointing. We did know, though, because that's the very least we could expect. Like ly it runs variable resolution. We didn't know that it would hit 60fps (or up to 60fps just in case there's some minor drop here and there). im thinking of getting the ps5 digital but kinda worried sony might raise the price of some of the older games. It is possible that the frame rate might fluctuate further with the more demanding scenes but it is still a respectable range for the game considering the visuals it offers. Seems a bit odd that a last gen game couldn't reach that, on a vastly stronger system. This has all resulted in the performance of the game improving near its launch which is a testament to the work done by Sony Santa Monica Studios. I cannot WAIT to replay this on PS5. Tags God of War news PlayStation 60fps PS5 sony, Cooler Master has announced its first TEC AIO liquid cooler. I don't see this as good news. It pretty much confirms PS5 boost mode will be as low effort as you can get.

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