I'm looking for something with a grid layout for planning … Keep in mind, that it will overwrite your factory, so you might want to save it as well. Trying to put splitters and mergers near walls has been a big problem for me, putting them what I'd "reasonably" close has always made it impossible to put a 1-segment belt between. The space freed up by using constructors instead of assemblers and simpler recipes with fewer components, is used to avoid belt clipping. save. And you don't need to connect it to the wall with a belt. What I do is usually build 1-2 foundations bigger than these blueprints to give a little more room to have belts elevate.

I stacked splitters two high (or in the case of the silica a merger on the bottom and a splitter on the top for bauxite) and ran the belts coming in from the side up to the top splitter and back down. Lots of options, most dont require you do to do the manual work. These old tools will stay working for a while, because: In the future, this website will be shut down and redirected to the new website.

save. To do that, I need precise quantities of materials (exactly 40 iron ore per minute, etc). Cool way to plan factory layouts without the game- draw.io. :), you have belts clipping... would prefer a more realistic non clipping system.. share. 108k members in the SatisfactoryGame community. I just wish the blocks reflected the actual item and belt sizes, so I could use it for physical layout. A place to discuss the game by Coffee Stain Studios currently in Early Access. Simulate resource chains, factory layouts, and more! 2.8k. This is a production planner and not layout. hide. ... Not much Satisfactory cosplay out there but here it is. share. Cool way to plan factory layouts without the game- draw.io. Rather, given the amount of iron ore I can mine, I'm trying to get the fastest output of reinforced iron plates (you can see on the wiki, reinforced iron plates are made with a ratio of 1 plate to 12 iron ore, and I'm making 10 iron plates per minute from 120 iron ore per minute). You can drag the network graph with the mouse, zoom in/out with the mouse wheel.

no excess inter-stage material. If you place the merger first, you won't be able to make the belts.

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And yes, it works for splitters too. Hey I forgot I had that silica alternative. This Calc has a "graph" tab that puts its output into a neat trackable flowchart so you can build accordingly. https://imgur.com/csHHlLa. Gonna spend tomorrow completely tearing down and rebuilding my factory lmao, Here is my implementation: https://imgur.com/FsRTdzj. A place to discuss the game by Coffee Stain Studios currently in Early Access. Savegame Tool SillyBits.

I built my factory with a completely different model. Used regular silica recipe instead of alt. VIEW. New comments cannot be posted and votes cannot be cast, More posts from the SatisfactoryGame community. Link? Edit: Sorry, I should say that I'm not trying to get a 1:1 of stuff mined to stuff produced, that's not right. So, if a smelter is making 30 iron ore per minute, but I want 10 to go to one constructor and 20 to go to another, I'd split the output into 3 paths, then re-join 2 of those paths right after to get 20 exactly.

Satisfactory Calculator Anthor. You are viewing a factory made by someone.

Press J to jump to the feed. Or you can just use this https://satisfactory.greeny.dev/, The main point of this was to try and visualize for myself the splitters and mergers I'd need, which I dont think the online calculator can do, You can also setup sizes of everething and plan your layout quite nicely. Press J to jump to the feed. I can't seem to connect the copper across to the splitter on the other end.

The interactive map will help you manage your factories and can act as a save editor.

If you open the preview, you can choose to edit it or close and get back to your old factory. https://nulifier.gitlab.io/satisfactory-calc/#/, I don't think this one shows mergers/splitters though, but correct me if I'm wrong. https://satisfactory-calculator.com Thank you, but that's not what I am looking for. THANK YOU! This is a factory planner/optimizer/analyzer tool for factories old and new!

Archived. I am transporting silica to the bauxite mine where there is copper close by to make alclad. Is there any trick to connecting mergers directly to conveyor walls? I think there's still space in the layout for smelting onsite. Is that merger meant to be on a higher level than the other cross belts? Some people may still be interested in calculating Update 2 production lines.

I know what I'm doing, show me the old tools. You have to connect the Bauxite and Copper belts first *before* you place the Silica merger. 73 comments. Press question mark to learn the rest of the keyboard shortcuts. I just started messing with it though. Collection of tools for Satisfactory (Production planner, Interactive map, Recipes, etc) VIEW. The way you're using splitters and mergers confuses me greatly. If you want to use the new tools, please click the green button on the bottom of this modal.

Production planner Enter the number you wish to produce per minute, the calculator will try to find a possible solution to provide a valid production chain. :). The map currently have 408 nodes, 744 slugs and 89 hard-drives. If you want to edit it, you can use the following button. I'm trying to optimize the amount of resources I'm using so there's a 1:1 of stuff mined to stuff produced, ie. New comments cannot be posted and votes cannot be cast, More posts from the SatisfactoryGame community. You have to build the conveyor wall first before placing the merger/splitter. A collection of tools for the Satisfactory game from Coffee Stain Studios . For the amount of alclad I was making and how far away the nearest limestone happened to be, it was easier for me to just overclock the quartz miner. You can use this URL for previewing your factory. I am smelting the copper offsite. The production planner will help you find what you need to build the factory you want. I do like the idea of using a graphical tool, though. Press question mark to learn the rest of the keyboard shortcuts. 53 votes, 25 comments. Close. I might be wrong but it looks like youre sending rods straight to the assembler? I was trying to find something to scale the size of my structures... not so much height as length and width. A powerful Satisfactory calculator, filled with features, supports overclocking, alternate recipes, live map, power calculations, etc. Is there a website with this kind of diagrams? I'm having issue with the center section belts and the merger.

1st time on the subreddit and holy power slug these are so cool! report. Why use the alt recipe if the original recipe gives exactly the amount needed? Where is the screw production here? Manifold and Radiation tools can still be used for Update 3, as those mechanics didn't change (I'll eventually move them to the new tool though). 2.0k. The way I'm using splitters and mergers is to divide and add material flows to get the amounts I want exactly. Uploading your save file to the website will enable you to view a detailed plan of your factory, with tools allowing you to analyze it and even edit your buildings Right-clicking on the Foundation, for example, and click on "spawn around" will open up a … Posted by 1 year ago. A place to discuss the game by Coffee Stain Studios currently in Early Access. For example, why do you have a Merger directly below that Splitter in the middle of the diagram? I know there's more than one way to copy/share these. hide.

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